Crossing the Digital Divide: Multiscale 3D Data, Game Engines and Enabling GIS Communications

Speaker: Jeremy Pollard, US 3D General Manager, Aerometrex

Presentation Highlights:

In this presentation, Jeremy discusses the value of accurate geospatial data and high-resolution 3D mesh models in communication. He emphasizes the unique advantages of 3D models in conveying proposed changes effectively, building trust, and encouraging innovation. He further highlights the challenges of communicating complex ideas using traditional methods like 2D maps and static renderings, and advocates for the use of game engines to create immersive and interactive experiences.

Jeremy goes on to address the trade-off between data resolution, coverage, and the associated costs. He showcases various capture techniques, including fixed-wing aircraft, helicopters, and drones, to collect geospatial data at different resolutions, emphasizing the importance of a tailored approach to data capture based on client needs and evolving.

Jeremy concludes with an example project for the city of Pau in southwestern France, where Aerometrex successfully created a high-quality 3D digital twin using multiscale modelling. This digital twin serves as a powerful communication tool for visualizing proposed changes to city infrastructure and engaging with the community. The case study emphasizes the potential of game engines for immersive storytelling, enabling effective communication and understanding of the present and future world.

Recorded Presentation from Geo Week 2024

Speaker: Jeremy Pollard, US 3D General Manager, Aerometrex

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